“At Warrick Custom Hobbies in Fort Lauderdale, kids who peek in the window of a sidewalk display often will be surprised -- the staff inside will turn on the train shown there to amuse them. ‘We have a lot of regulars who like to come in and have a cup of coffee and chew the rag,’ Warrick manager Bob Fivey says. ‘That's a very important part of a hobby -- it wouldn't be a hobby if you couldn't share it with someone.’” -- Ft. Lauderdale News and Sun Sentinel, 24 January 1987
Howdy, all, and Happy New Year!
The quote above was from a former manager of the hobby shop I would visit most often when I lived in Ft. Lauderdale, the shop I would later work for. I never worked for Bob Fivey--he had retired or moved on by the time I went to work for Peter Warrick (not the football player!)--but I did meet him several times over the years.
I couldn’t have put it any better than Bob did. As I’ve said time and again, the hobby shop of my youth was more than a place to satisfy my modeling needs—it was a place to meet other hobbyists, talk about what we were working on, and to show off our latest works. I extend those sentiments to model clubs, too, for the same reasons—they are outlets for the same social aspects of what is otherwise a lone-wolf hobby.
Unfortunately, those days are well behind us now, but I remember my first visits to the local shops in Ft. Lauderdale. None of them were very large—then again, that was true for almost every hobby shop in the day. What I do recall:
Warrick Custom Hobbies had an enclosure out front of the store in the middle of the covered sidewalk—that was where the train the story talks about was located. Inside, it was cramped—and crammed. If memory serves, the shop was maybe 15’X30’. As you walked in the door, to the right was the cash register and counter space, and to the left the models were stacked like cordwood—the area was partly next to a stairway up to the mezzanine that served as the office space for the store, but on the wall next to the stairs, there was always product on sale on pegs. I distinctly recall seeing some 1/48 scale New Hope Designs metal figures among the pegs, but since they were expensive and lacked detail, I never bought any. Later, I recall my friend Rick calling them "No Hope Designs", so I'm glad I passed on them...
As you ventured further into the store, the paint racks were next to the models. Pactra, Testors, Polly-S, Floquil, Scalecoat, Humbrol, and the remnants of an IR paint rack—they were all there. As you went further still towards the back of the store—past the book and magazine racks--you were firmly in the land of model railroading. Trains and train accessories took up perhaps a good portion of the store. As you reached the back of the store, there was the RC counter. At times, the store actually filled part of the space in the next storefront to the right—the owner would sell car stereos, scooters, or other goods out of the front of the space next door, and the hobby shop would occupy the back half. This was usually where the items such as doll houses were—in my years going to the store, I rarely ventured past the paint racks, but I do recall how packed that little store was!
My other part-time haunt (although less and less after I discovered Warrick) was Universal Hobbies in Plantation. Much like Warrick, it was small and packed full of goods. Universal had a showcase up front where they displayed people’s models, and I still remember seeing the Hawk U-2 in 1/48 scale, resplendent in the PAVE ONYX “Sabre” camouflage scheme, residing there. Universal seemed to have less of a plastics selection than Warrick, and didn’t have as many paint lines. But they were still a good stop every now and then, just to see what they might have.
One thing the two stores had in common (and I’ve waxed on about it before) is what I call “the hobby shop smell”. Old school hobby shops had a peculiar smell, a mix of volatile organic chemicals—mostly paint thinner, glow fuel, dope, and Castor oil--and musty, moldy, mildewy wood and cardboard. Once you smelled it, you never forgot it.
Over the years, Warrick would move “out West” from Davie Boulevard in Ft. Lauderdale to Griffin Road in Davie, and later to University Drive in Plantation. With each move, the stock would change a bit—it would grow to fit the new (larger) store space, and would change with customers’ (or owner’s) tastes. Over the years, in addition to model railroading, plastic models, and radio control, the store sold doll houses, cameras, and collectible ceramic villages. In their final location, they added paintball, too. The one thing they couldn’t move was the “hobby shop smell”. Each move would diminish the smell until it was no longer a feature of any visit to the shop.
Universal, too, would see change. They would eventually add the adjacent store front to their space before changing hands and moving to Lauderdale-By-The-Sea in the mid-1990’s.
Both would open second stores in the 1980’s, Warrick in Coconut Creek and Universal in Coral Springs. Neither was particularly long-lived—if memory serves, they opened in 1984 or thereabouts, and by 1987 or 1988 both were closed and everything reverted to the “Mother Ships”.
There were other, smaller shops in Broward County, and when I was in the neighborhood, of course, I would visit them. East Acre Hobbies (Plantation), Gateway Hobbies (Ft. Lauderdale), and, when it opened, RC Hobbies (Tamarac) would be on the rotation. There were numerous smaller (if you can believe it) stores, too, whose names are long forgotten.
Of course, once I graduated college and was back in the area on a full time basis, I would visit Orange Blossom Hobbies. I shared my memories of “OB” a few years ago.
In those days, you could also buy models at Discount Stores and 5-and-10 stores (Woolco, Zayre, Ben Franklin, K-Mart, The Treasury), toy stores (Lionel Playworld, Toys R Us, Toy King in Daytona Beach), arts and crafts stores (Pearl Art and Craft, Zak’s, Michaels), convenience stores (7-11, U-Tote-Em, Little General), and a curious hobby store called The Hobby Box—these stores opened in Florida in the mid-1980’s and pretty much all of them same the Sunrise and Coral Springs locations were closed by 1989. But none of those places offered the refuge a hobby shop did—they were retail establishments and nothing more.
While I was in Daytona Beach for college, I had a few favorites there, too. HobbyCraft Junction was an odd little store with an eclectic mix of stuff. No trains or radio control to speak of; mostly models and crafts. Ace RC was the radio control headquarters for the area—if Lou didn’t have it, it wasn’t made or you didn’t need it. Dunn Toy and Hobby was the second floor of Dunn Hardware during my years in Daytona, and they tried to have the latest and greatest in stock. The last shop, Sky Ltd., opened in ’83 or ’84 and carried a nice assortment of kits.
They’re all gone now. Whether one sees them as victims of the Internet or of changing tastes, it is a shame.
I face the same issues here in South Carolina. When I moved here nearly twenty years ago, there were several shops and we used to frequent most of them. Now, there are really only one or two shops I would consider patronizing out of the shops that are within driving distance.
A few months ago, a few modeling friends and I started to talk about the state of the local shops. The HobbyTown that I used to work for has gone pretty much entirely to radio control cars and trucks—they share space with an indoor race track, so it follows they would do heavy business in that particular hobby. However, they have all but ignored the scale modelers, model railroaders, and radio control flyers. As the discussion progressed, the question was asked—“What would you do if you owned a hobby shop?”
My suggestions:
Start with the employees:
- If you are the owner, your job is that business. In other words, you need to be present at the store pretty much all the time. When you aren't at the store, you need to be doing something to promote the store, whether it means you go to Chamber of Commerce meetings, hobby club events, or trade shows.
You can't sit at home and wait for the bucks to roll in through the door. I suppose I learned from one of the best. Pete started several businesses, and he was ALWAYS involved with them. When he wasn't at the hobby shop, he was at one of his other businesses, and, rest assured, he knew exactly what was going on at each of them. He hired the right people, and he expected them to do their jobs. - Have a knowledgeable staff. When I went to work for Pete in the mid-1990’s, I was told I needed to know more than just plastic models (and more to the point, I needed to know more than just Monogram airplane kits). My years of building scale models of all types, and a working knowledge of model railroading helped me get “in the door”. The other guys in the shop, likewise, could converse in several different areas.
When I first went to work at HobbyTown, the owner liked the fact that I knew how to solder, understood batteries and electronics, and was mechanically inclined. He figured that I could figure out radio control items that would come in for repair. While I never really enjoyed RC repairs (especially nitro-fueled stuff), I did it because I could. I’d much rather have been building a model instead of tearing down a near-totaled RC truck.
This brings up another point about tribal knowledge—make sure you have more than one person in the store that has similar knowledge. Hearing, “Well, our only model guy is only here on Saturday” does the customer no good if they come in on Tuesday.
Finally, having a staff that knows multiple hobbies saves you from having to send business to your competition. That’s akin to throwing money out the window.
- Be friendly and greet everyone who walks into the store—acknowledge their presence and remind them that you are there to answer questions. The staff should also be paying attention to the customers instead of chatting among themselves, other customers, or constantly scanning their smart phones. This is not to say the staff shouldn’t be involved, but they should have enough foresight to break off their conversation when another customer needs help.
A word on the “Hard-Sell”. Personally, I don’t like it when a salesman follows me around like a puppy, trying to sell me everything that I touch. Greet me at the door, ask me what I’m looking for, point me to those items, and let me browse. If I have questions, I will find you. I have bought more stuff at a hobby shop by simply wandering the aisles without a salesman in tow. In fact, if I feel that I’m being given the hard-sell, more times than not I will walk out and buy nothing. - Be clean and well groomed. Nothing turns customers off more than a smelly and disheveled salesman. Pete went so far as to have a personal appearance standard—he wouldn’t allow men to wear beards, and, truth be told, I think he really didn’t like facial hair at all.
Get shirts for your employees--there are several online shops that can work with you and produce custom shirts at great prices. Make sure your employees keep them clean and wear them.
Have a dress code. The standard uniform at Warrick was a store shirt (we had nice button-down oxfords embroidered with the store logo) and slacks (navy, black, or khaki) or clean blue jeans (with a preference for slacks).
At HobbyTown, we had polo shirts and were allowed to wear shorts on any day where the daily high temperature was forecast to be above 70 degrees. - Your staff needs to be punctual. A good rule of thumb is to arrive 20 minutes prior to opening or start of shift. In those 20 minutes before opening, the staff needs to go through the store and clean/straighten the merchandise. This is an ongoing process, and needs to be done several times a day, every day.
Merchandise in general: - Stock as many paint, tool, and finishing product lines as you can, and make sure they remain full. Nothing chases a potential customer away like half-filled paint, Evergreen, and K+S racks. Likewise, keep the glues and chemicals—glues, dopes, oils, fuels, etc.—stocked.
- If you cater to model railroaders, have staple items in stock—sectional track, spikes, road bed, ballast, rail joiners, etc. are things all model railroaders will need at one time or another. Stick to the common scales/gauges—HO, N, and O—unless you have a large clientele who are active with G, Z, or S scale/gauge.
- A landscaping selection is also helpful, and to more than just the railroader. Scale modelers use the same products when they landscape a display base.
- The RC car and truck guys will want spare parts, wheels, tires, tools, and bodies, at the very least. Having the latest hop-up parts is a plus.
- If you have a magazine and book rack, keep it organized. Older issues get removed and returned for credit, not put on deep discount because someone “forgot” to fill out the form. Make sure people understand to handle the books carefully—they aren’t cheap, and people generally don’t buy books with creased or torn pages and covers. See item #4.
- Other items should be dictated by the local market. If you sell five paint-by-number sets in two days, perhaps you ought to stock more. If, however, you’re sitting on the same pair of gaming dice after a year, sell them at cost and find another line.
Now, for the scale modeling specific items: - Keep up with the new kits, at the very least. You don’t need to buy a case of every new kit that comes out, but at least bring one or two into the store.
If you know you can move it, keep up with the aftermarket, too. The same caveat listed in point #10 should dictate whether or not you do aftermarket as a regular stock item.
If you need to open new accounts with new distributors to get merchandise, DO IT. - Keep a good selection on hand of the older kits (staple items like Sherman and Panther/Tiger tanks, P-51 Mustangs, Corvettes, etc.), and don’t forget to have some of the simpler kits for newbies (snap and easy assembly kits).
- Unless it is a particularly odd item with limited appeal or a big bucks item that you’re not comfortable bringing into the store on speculation, refrain from telling your clientele that you are “happy to special order anything they want.” They can already do that from the comfort of their homes. Oddball and high priced items should be paid special order items, but if you’ve paid attention, much of the store inventory should be easy to order when you follow point #14 below.
A good shop can always sell one or two of most anything. We never gave a second thought to ordering a pair of the latest Tamiya, Academy, or Revell kits into the shop. We would also get one each of the more expensive Trumpeter, Meng, and Eduard items in the store, unless customer demand dictated we order more.
Dealing with your clientele: - Maintain ties with the local clubs, and cultivate relationships with your regular customers, whether they are club members or not. In order to figure out what to bring in (see #11, #12, and #13), you need to hear from the people who are most likely to buy those products.
If they have a show, sponsor it. - Have a soda machine and a coffee pot. Let the customers hang out and, as Bob Fivey put it, “chew the rag”. However, remember point #2 listed above.
- Offer classes and seminars. In the scale model arena, airbrushing, working with photoetched brass or resin, basic scratch building, all are good subjects. Better still, allow the clubs to have a day in the shop where THEY can offer the classes. This becomes a win-win—the club or group can use the event as a recruiting session, and the increased traffic should result in increased sales IF you have paid attention to keeping the shelves full.
- Get to know your customers—find out what they buy and why they buy it. Let them know that their input is appreciated. Ask them if there is anything they’d like to see in the store. Tell them (better yet, show them—see #18) how much you appreciate their business.
- Offer a discount to your regulars. It need not be huge (usually 10%, but I’ve seen some stores offer 15%). Within reason, this should negate the need to price match every item in the store. Part of that comes with how you buy and price your merchandise, so you need to be vigilant. Most people know that the online retailers also have wholesale operations, and we used to work the pricing so that someone could buy a kit in the store for about the same price as they could online. The benefit of buying in the store is that the customer has the product in their hot little hands and doesn’t have to pay shipping or wait for the item.
If you don’t at least try to match online prices, guess what? They’ll buy online. - If you say you will do something, DO IT!
People in the know have an additional suggestion. They'll say, "Want to make a small fortune in the hobby business? Start with a large one..."
In other words, it ain't easy to become a hobby tycoon. But a conscientious person can make a go of a hobby shop IF they work hard and treat it like any other business venture.
Thanks for reading. Be good to one another, and, as always, I bid you Peace.
Wise words my friend!
Growing up in the Soda City area, I remember Snipe's Toys and Hobbies up town a block or so off Main Street and the Dutch Door shops - one on Assembly St. and the other in Boozer Shopping Center. The best of all, though, was Gene Baughman's Military Hobbies on Two Notch.
Gene is the guy who pointed me the way to the local IPMS chapter. As a 12 year old precocious modeler, I was very flattered at the attention from a "serious, grown up modeler."
I probably owe a karmic modeling debt to Gene Baughman as large or larger than the one I owe Shep Paine!
Posted by: Mike Roof | 02/14/2020 at 07:30 PM